Thursday, June 17, 2010

Disruption Versus Inertia

Open courseware is a classic example of disruptive technology, which, loosely defined, is an innovation that comes along one day to change a product or service, often standing an industry on its head. Craigslist did this to newspapers by posting classified ads for free. And the music industry got blindsided when iTunes started unbundling songs from albums and selling them for 99 cents apiece.

Absent someone being assigned the explicit role of thinking about innovation, most of us spend our time doing our work. And the daily drubbing drives out creativity to reflect on what we could do differently, what we could do better. Which is why we need an explicit focus on innovating the system itself.

2010 Horizon Report
Traditionally, a learning environment has been a physical space, but the idea of what constitutes a learning environment is changing. The “spaces” where students learn are becoming more community-driven, interdisciplinary, and supported by technologies that engage virtual communication and collaboration. This changing concept of the learning environment has clear implications for schools.

Tony Wagner
Virtually all forms of work in American life today, are based to some extent, on team structures-- all work, that is, except in education.

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"113 - Puzzle Texture" Flickr CC Photo by Patrick Hoesly

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